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CHAPTER XXX. How an Hunter Should Go in Quest in Great Coverts and Strengths

The Master of Game: the Oldest English Book on Hunting · of Norwich Edward — chapter 31 of 37 · ~225 words · public domain

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HOW AN HUNTER SHOULD GO IN QUEST IN GREAT COVERTS AND STRENGTHS

Also a hunter may go in quest and put himself and his lymer in the great thickets by high time of day, as I have said, for it befalleth sometimes that harts are so malicious, that they pasture within themselves, that is to say within their covert, and go not out to the fields nor to the coppices nor to the young wood, especially when they have heard the hounds run before in the forest once or twice. He must have affeeted (trained) his lymer in such a manner that he neither opens nor quests when he hunts in the morning, for he would make the hart void, and that must be by high noon, as I have said, when all beasts are in their lairs. And if his lymer find anything he should hold him short and lead him behind him, and look what deer it is, and if it be anything that pleases him, then he shall sue with his lymer till the time that he has brought it into some thicket, and then he shall break his boughs and take the scantilon and cast round as is before said, and then return home again to the assembly that in England is called a meeting or gathering.

Should not give tongue.

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