He was right. The puzzle is quite easy if properly attacked. Of course the height and circumference are not correct, but chosen for the purposes of the puzzle. The artist has also intentionally drawn the cylindrical shaft of the column of equal circumference throughout. If it were tapering, the puzzle would be less easy.
99.--The Two Errand Boys.
A country baker sent off his boy with a message to the butcher in the next village, and at the same time the butcher sent his boy to the baker. One ran faster than the other, and they were seen to pass at a spot 720 yards from the baker's shop. Each stopped ten minutes at his destination and then started on the return journey, when it was found that they passed each other at a spot 400 yards from the butcher's. How far apart are the two tradesmen's shops? Of course each boy went at a uniform pace throughout.
100.--On the Ramsgate Sands.
Thirteen youngsters were seen dancing in a ring on the Ramsgate sands. Apparently they were playing "Round the Mulberry Bush." The puzzle is this. How many rings may they form without any child ever taking twice the hand of any other child--right hand or left? That is, no child may ever have a second time the same neighbour.
101.--The Three Motor-Cars.
Pope has told us that all chance is but "direction which thou canst not see," and certainly we all occasionally come across remarkable coincidences--little things against the probability of the occurrence of which the odds are immense--that fill us with bewilderment. One of the three motor men in the illustration has just happened on one of these queer coincidences. He is pointing out to his two friends that the three numbers on their cars contain all the figures 1 to 9 and 0, and, what is more remarkable, that if the numbers on the first and second cars are multiplied together they will make the number on the third car. That is, 78, 345, and 26,910 contain all the ten figures, and 78 multiplied by 345 makes 26,910. Now, the reader will be able to find many similar sets of numbers of two, three, and five figures respectively that have the same peculiarity. But there is one set, and one only, in which the numbers have this additional peculiarity--that the second number is a multiple of the first. In other words, if 345 could be divided by 78 without a remainder, the numbers on the cars would themselves fulfil this extra condition. What are the three numbers that we want? Remember that they must have two, three, and five figures respectively.
102.--A Reversible Magic Square.
Can you construct a square of sixteen different numbers so that it shall be magic (that is, adding up alike in the four rows, four columns, and two diagonals), whether you turn the diagram upside down or not? You must not use a 3, 4, or 5, as these figures will not reverse; but a 6 may become a 9 when reversed, a 9 a 6, a 7 a 2, and a 2 a 7. The 1, 8, and 0 will read the same both ways. Remember that the constant must not be changed by the reversal.
103.--The Tube Railway.
The above diagram is the plan of an underground railway. The fare is uniform for any distance, so long as you do not go twice along any portion of the line during the same journey. Now a certain passenger, with plenty of time on his hands, goes daily from A to F. How many different routes are there from which he may select? For example, he can take the short direct route, A, B, C, D, E, F, in a straight line; or he can go one of the long routes, such as A, B, D, C, B, C, E, D, E, F. It will be noted that he has optional lines between certain stations, and his selections of these lead to variations of the complete route. Many readers will find it a very perplexing little problem, though its conditions are so simple.
104.--The Skipper and the Sea-Serpent.
Mr. Simon Softleigh had spent most of his life between Tooting Bec and Fenchurch Street. His knowledge of the sea was therefore very limited. So, as he was taking a holiday on the south coast, he thought this was a splendid opportunity for picking up a little useful information. He therefore proceeded to "draw" the natives.
"I suppose," said Mr. Softleigh one morning to a jovial, weather-beaten skipper, "you have seen many wonderful sights on the rolling seas?"
"Bless you, sir, yes," said the skipper. "P'raps you've never seen a vanilla iceberg, or a mermaid a-hanging out her things to dry on the equatorial line, or the blue-winged shark what flies through the air in pursuit of his prey, or the sea-sarpint----"
"Have you really seen a sea-serpent? I thought it was uncertain whether they existed."
"Uncertin! You wouldn't say there was anything uncertin about a sea-sarpint if once you'd seen one. The first as I seed was when I was skipper of the Saucy Sally. We was a-coming round Cape Horn with a cargo of shrimps from the Pacific Islands when I looks over the port side and sees a tremenjus monster like a snake, with its 'ead out of the water and its eyes flashing fire, a-bearing down on our ship. So I shouts to the bo'sun to let down the boat, while I runs below and fetches my sword--the same what I used when I killed King Chokee, the cannibal chief as eat our cabin-boy--and we pulls straight into the track of that there sea-sarpint. Well, to make a long story short, when we come alongside o' the beast I just let drive at him with that sword o' mine, and before you could say 'Tom Bowling' I cut him into three pieces, all of exactually the same length, and afterwards we hauled 'em aboard the Saucy Sally. What did I do with 'em? Well, I sold 'em to a feller in Rio Janeiro. And what do you suppose he done with 'em? He used 'em to make tyres for his motor-car--takes a lot to puncture a sea-sarpint's skin."
"What was the length of the creature?" asked Simon.
"Well, each piece was equal in length to three-quarters the length of a piece added to three-quarters of a cable. There's a little puzzle for you to work out, young gentleman. How many cables long must that there sea-sarpint 'ave been?"
Now, it is not at all to the discredit of Mr. Simon Softleigh that he never succeeded in working out the correct answer to that little puzzle, for it may confidently be said that out of a thousand readers who attempt the solution not one will get it exactly right.
105.--The Dorcas Society.
At the close of four and a half months' hard work, the ladies of a certain Dorcas Society were so delighted with the completion of a beautiful silk patchwork quilt for the dear curate that everybody kissed everybody else, except, of course, the bashful young man himself, who only kissed his sisters, whom he had called for, to escort home. There were just a gross of osculations altogether. How much longer would the ladies have taken over their needlework task if the sisters of the curate referred to had played lawn tennis instead of attending the meetings? Of course we must assume that the ladies attended regularly, and I am sure that they all worked equally well. A mutual kiss here counts as two osculations.
106.--The Adventurous Snail.
A simple version of the puzzle of the climbing snail is familiar to everybody. We were all taught it in the nursery, and it was apparently intended to inculcate the simple moral that we should never slip if we can help it. This is the popular story. A snail crawls up a pole 12 feet high, ascending 3 feet every day and slipping back 2 feet every night. How long does it take to get to the top? Of course, we are expected to say the answer is twelve days, because the creature makes an actual advance of 1 foot in every twenty-four hours. But the modern infant in arms is not taken in in this way. He says, correctly enough, that at the end of the ninth day the snail is 3 feet from the top, and therefore reaches the summit of its ambition on the tenth day, for it would cease to slip when it had got to the top.
Let us, however, consider the original story. Once upon a time two philosophers were walking in their garden, when one of them espied a highly respectable member of the Helix Aspersa family, a pioneer in mountaineering, in the act of making the perilous ascent of a wall 20 feet high. Judging by the trail, the gentleman calculated that the snail ascended 3 feet each day, sleeping and slipping back 2 feet every night.
"Pray tell me," said the philosopher to his friend, who was in the same line of business, "how long will it take Sir Snail to climb to the top of the wall and descend the other side? The top of the wall, as you know, has a sharp edge, so that when he gets there he will instantly begin to descend, putting precisely the same exertion into his daily climbing down as he did in his climbing up, and sleeping and slipping at night as before."
This is the true version of the puzzle, and my readers will perhaps be interested in working out the exact number of days. Of course, in a puzzle of this kind the day is always supposed to be equally divided into twelve hours' daytime and twelve hours' night.
107.--The Four Princes.
The Canterbury Puzzles, and Other Curious Problems · The Wunder Library — complete classics, free to read, with narration.