What is the basic principle of my system? It is, Learn by Thinking. What is Attention? It is the will directing the activity of the intellect into some particular channel and keeping it there. It is the opposite of mind-wandering. What is thinking? It consists in finding relations between the objects of thought with an immediate awareness of those relations.
What is the Sensuous memory? It is association through the eye or ear of a succession of sights or sounds without any reflection or consideration of the units of the succession, or what they stand for, or represent. It is learning by rote--mere repetition--mere brainless or thoughtless repetition--a mode of learning that is not lasting--and always causes or promotes mind-wandering.
What is Assimilative memory? It is the habit of so receiving and absorbing impressions or ideas that they or their representatives shall be ready for revival or recall whenever wanted. It is learning through relations--by thinking--from grasping the ideas or thoughts--the meaning and the comprehension of the subject matter. This mode of learning promotes attention and prevents mind-wandering.
What are the two stages of the Memory? Let me illustrate: Last week, month, or year you saw a military procession pass along the streets. Note how your mind was affected. Into your eyes went impressions as to the number composing the procession, their style of costume or dress, the orderliness or otherwise of their march, the shape and form of the musical instruments in the hands of the band, and the appearance of the officer in charge on horseback. Into your ears went impressions of the sound of the tramp and tread of the soldiers, the tune played by the band, and any commands uttered by the officer. These impressions commingling in your brain made up your experience of the passing of the procession--your first and only experience of it at that time. I call this the First Stage of the Memory--the stage of the First Impression, which is always the precursor of the Second Stage.
What is the Second Stage of the Memory? This moment you recall what? Not the procession itself; for it is no longer in existence. You saw and heard it then, but you do not see or hear it now. You only recall the impression left upon your mind by the procession. A ray of Consciousness is passed over that impression and you re-read it, you re-awaken the record. This is the Second Stage of the Memory--the revival of the previous experience--the recall to consciousness of the First Impression. The First Impression with no power to revive it afterward, gives no memory. However great the power of Revival, there is no memory unless there was a First Impression. There are three conditions of memory--(1) Impression. (2) Its Preservation. (3) Its Revival. We are mainly concerned here with the Impression and its Revival.
There are (five) kinds of memories rising from the natural aptitudes of different individuals--(1) First Impressions are apt to be feeble and the power to revive them weak--a poor memory. (2) First Impressions are usually weak but the power to revive them is strong--still a poor memory. (3) First Impressions are usually vivid but the power to revive them is weak--a poor memory. (4) First Impressions on all subjects are strong and the power to revive them is strong--a first-class memory. (5) First Impressions in some particulars are very strong and the reviving power in regard to them is very strong--a good memory for these particulars, or a memory good for mathematics, or music, or faces, or reciting, or languages, &c., but usually weak in most other respects.
SINCE WE ARE TO LEARN BY THINKING WE MUST AT THE OUTSET LEARN THE DEFINITION OF THE THREE LAWS OF THINKING.
THREE LAWS OF MEMORY OR OF THINKING.
The first and principal thing the pupil requires to do in this lesson after learning the definition of the following Three Laws--is to be able to clearly understand the examples under each Law, and whether they verify or illustrate that Law.
I. INCLUSION indicates that there is an overlapping of meaning between two words, or that there is a prominent idea or sound that belongs to both alike, or that a similar fact or property belongs to two events or things as, to enumerate a few classes:--
WHOLE AND PART.--(Earth, Poles.) (Ship, Rudder.) (Forest, Trees.) (Air, Oxygen.) (House, Parlor.) (Clock, Pendulum.) (Knife, Blade.) (India, Punjab.) (14, 7.) (24, 12.)
GENUS AND SPECIES.--(Animal, Man.) (Plant, Thyme.) (Fish, Salmon.) (Tree, Oak.) (Game, Pheasant.) (Dog, Retriever.) (Universal Evolution, Natural Selection.) (Silver Lining, Relief of Lucknow.) (Empress Queen, Victoria.) (Money, Cash.)
ABSTRACT AND CONCRETE.--[The same Quality appears both in the Adjective and in the Substantive.]--(Dough, Soft.) (Empty, Drum.) (Lion, Strong.) (Eagle, Swift.) (Courage, Hero.) (Glass, Smoothness.) (Gold, Ductility.) (Sunshine, Light.) (Fire, Warmth.)
SIMILARITY OF SOUND.--(Emperor, Empty.) (Salvation, Salamander.) (Hallelujah, Hallucination.) (Cat, Catastrophe.) (Top, Topsy.) [Inclusion by sound is not punning.]
SIMPLE INCLUSION embraces cases not found in either of the foregoing classes, but where there is something in common between the pairs, as (Church, Temple.) (Pocket, Black Hole.)
II. EXCLUSION means Antithesis. One word excludes the other, or both words relate to one and the same thing, but occupy opposite positions in regard to it, as (Riches, Poverty.) (Hot, Cold.) (Old, Young.) (Damp, Dry.) (Life, Death.) (Love, Hate.) (Joy, Sorrow.) (Courage, Cowardice.) (Health, Sickness.) (Righteous, Wicked.) (Beauty, Ugliness.) (Peace, War.)
III. CONCURRENCE is the sequence or co-existence of impressions or ideas that have been either accidentally or causally together.--It is either the accidental conjunction of experiences or the operation of cause and effect; since even in the latter case, it is merely the sensuous facts of immediate succession that we know about, as (Gravitation, Newton, Apple.) (Dives, Lazarus, Abraham, Bosom.) (Pipe, Tobacco.) (Michaelmas, Goose.) (Columbus, America.) (Bartholomew Diaz, Cape of Good Hope.) (Grandmother, Knitting.) (Socrates, Hemlock.) (Bruce, Spider.) (Nelson, Trafalgar.) (Demosthenes, Seashore, Stammering, Pebbles.) (Job, Patience.) (Wedding, Slippers, Cake.) (Wellington, Bonaparte, Waterloo.) (Depression, Fall of Silver.) (Lightning, Thunder.)
(Spade, Dig.) (Razor, Shaving.) (Coffin, Burial.) (Chair, Sitting.) (Scythe, Cut.) (Sword, Wound.) (Pen, Write.) (Ears, Hearing.) (Road, Travel.) (Food, Eating.) (Paper, Write.) (Wine, Drink.) (Worm, Crawl.) (Bird, Fly.) (Eagle, Swoop.) (Hawk, Hover.) (Ram, Butt.) (Teeth, Gnash.) (Wheel, Turn.)
THE BRAIN TONIC EFFECT OF THE LAWS OF MEMORY RIGHTLY APPLIED.
FIRST LAW OF MEMORY.
=Building.= } In. by G. & S. =Dwelling.= }
If we examine the meaning of these two words--Building and Dwelling, we find that both indicate structures made by man. This idea is common to both. Now when we find that two words express the same thought, either completely or partially, we say that it is a case of Inclusion, because the pair of words contains or includes the same idea. Inclusion is the first law of memory.
There are several kinds of Inclusion. What variety have we here? Let us see. Building applies to many kinds of structures; house, stable, church, depot, store, etc. It is applicable to all of these in a general way, but it designates none of them. But dwelling means a special kind of structure--a building occupied by man--a place to live in. This pair of words therefore illustrates Inclusion by Genus and Species, indicated by the abridgement, In. G. & S. or simply by In. Other examples: "Planet, Mars;" "Mountain, Vesuvius;" "River, Mississippi;" "Building Material, Potsdam Sandstone;" "Fruit, Peaches."
We may for convenience include in this class, cases of the Genus and the Individual as "Man and George Washington;" "Judge, Hon. John Gibson;" "New Yorker, Hon. W. W. Astor;" and cases of Species and the Individual, as, "Frenchman and Guizot;" "American, Abraham Lincoln." And also Co-equal Species under a common Genus, as under "Receiver" we may include "Can" and "Bin"--under carnivorous birds we may include the Eagle and the Hawk. "Head-Covering, Hat, Cap;" "Hand-covering, Gloves, Mittens;" "Foot-covering, Boot, Shoe."
=Dwelling.= } Synonymous In. =House.= }
Inhabitability by man is the thought common to both of these words. Being nearly alike in meaning, we call them a case of Synonymous Inclusion, indicated by "Syn. In." Other cases: "Near, Close to;" "Likeness, Resemblance;" "Lift, Raise;" "Meaning, Signification;" "John, Jack;" "James, Jim;" "Elizabeth, Bessy;" "Margaret, Maggy;" "Gertrude, Gertie;" "Ellen, Nellie."
=House.= } In. by Whole & Part. =Parlor.= }
Another case of Inclusion. House is the whole containing as it does the parlor, dining-room, kitchen, bedroom, etc. Parlor is a part of the whole house. Hence this pair of words illustrates Inclusion by Whole & Part designated by In. W. & P., or merely by In. We may include in this class for convenience the material and the product as "Bureau, Oak;" "Tower, Brick;" "Harness, Leather." Other cases: "Wagon, Wheel;" "Razor, Blade;" "Table, Legs;" "United States of North America, New York;" "State, County;" "City, Street;" "Bird, Feathers;" "Year, Month;" "Week, Sunday;" "Engine, Boiler;" "100, 50;" "10, 5," &c.
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